Think Big and Achieve Bigger, a Wonderful Journey with Eight Schools

One of our greatest enthusiasm is to work with professionals who are passionate about bringing new technologies to schools. From the start of September 2016, we have been working with Hanna Niemelä, an innovative teacher from Espoo Christian School. At the moment, Hanna is leading the Pänttäyksestä Printtaukseen Project, a project co-funded by the Finnish National Agency of Education aiming at opening up new learning paths for children who will need new technologies such as 3D modeling, AR or VR skills in their adulthood.

In total, eight schools between Oulu and Espoo are on board, they represent both private and public education sectors. Different learning modules are developed to teach the new skills and they are carried out in all of the schools by the local teachers. In a bigger picture, the project intends to set an example for schools in Finland and around the world on the applicable methods that can be adopted in teaching latest technologies to the future generation.

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On September 5th, we went on a trip to Oulu Christian School with Hanna. There the local teacher Samuel Halonen was giving a course themed create your favorite board game piece. In the class, students formed groups and learned to use Tinkercad modeling program to execute their ideas and inspirations. During the design process, the students exhibited great enthusiasm and engagement, and were even more excited about presenting their final works in front of the class.

While gathering course feedback, Samuel Halonen commented: “It was not just my students that got excited about the topic, so did my co-workers who got involved. I believe everybody has obtained a share of encouragement. The lesson was clear instructed; and of course 3D modeling and printing can be simple, useful and fun.”

From the start of 3DBear’s journey, we have been working hard to help our teachers in taking the terror out of teaching new technologies. We believe that many students will take on jobs that do not exist at the moment but will emerge in the future. We are very thrilled to be an accelerator in achieving this great task.

Written by Junyi Sun
3DBear Pedagogy Specialist

Teacher: Save time with 3DBear!

“This formula is really important, write it down before I erase, for sure it will appear in your next exam”, I guess this ‘kind’ reminder rings a bell for people who have experienced cramming type of teaching. Back when I was a student, I cannot even recall how many times I had to blindly copy down things without knowing why. However, can we really blame our teachers for not being innovative and explanatory enough?

Many countries have started to reform education in order to get ready for the future. Finland, as a pioneer in education has already announced a new curriculum for K-12 education last year. The new curriculum attaches a lot of attention to phenomenon-based learning and multidisciplinary subjects. As the propellers of the new education, the Finnish teachers will have to learn new skills such as coding or 3D modeling, then plan a proper course to teach their students. Even for experienced teachers, the task is never easy considering the constrain in time and their knowledge towards the field of engineering and technology. Take teaching 3D printing as an example, for primary school kids, to learn the definition of 3D printing is boring yet to 3D design an object is fascinating, but will they be able to maintain their interests once the design process becomes complicated and patience-consuming? Would it be possible to teach 3D print a fidget spinner rather than a dull husky figurine? Or how to balance between engaging learning content and standardized curriculum? Good lesson planning indeed takes a lot of time and effort, especially when teachers have to organized classes that are new to them.

In this sense, wouldn’t it be awesome to have verified and ready-to-use learning modules at your disposal? And this is what 3DBear is developing at the moment. Despite there are plenty of educational apps that teach advanced technologies, but what makes 3DBear standout lays in our well-orchestrated learning modules. Because we believe in the power of technology-enhanced learning, we are aware of the struggles in teaching new technologies and we would like to make our teachers’ job easier and enjoyable.

Don’t you want to become a test user of our products? Please contact for free trail!

 

7 Reasons Why

“Hey, it's 3DBear, 3DBear from Finland. That's right. Don't adjust your, whatever device you're reading this on. It's me, live and on screen. No return engagements, no encore, and this time, absolutely no requests. Get a snack. Settle in. Because I'm about to tell you the story of an awesome app. More specifically, why you should use it.”

The hot summer days open up various opportunities for outdoor playing-based learning. Sadly, many youngsters seem to be more interested in snapchats or video games than outdoor activities nowadays. Instead of nagging them to give up on the smart devices, why not take advantage of those gadgets? All you need is a game application that encourages them to create meaningful content while exploring their neighborhoods. Think of playing SimCity in a Pokémon Go setting, yes, that’s what 3DBear is offering.

With a belief in mankind’s curiosity and our natural desire to create, we developed 3DBear AR. A gamified learning application that allows users to (re)design their physical surroundings in an augmented reality (AR) environment. By exploiting the hottest technologies, 3DBear AR creates a complete experience in interior design, 3D printing as well as artwork creation. In addition to learning-by-doing type of education, it adds numerous other skills to users’ outdoor experience, besides enhance the other subjects that can be taught using their surroundings.

Here are 7 reasons why you should use it:

Social Skills. In a school setting, the application accelerates the growth of social skills by teaching the students how to work together in groups and how to accomplish tasks with communicating and planning.

Confidence. Having the freedom and ability to explore, and be open to new surroundings beyond a classroom, 3DBear AR helps to boost users’ confidence to develop their own ideas and theories.

Visual recognition. Users can develop a strong sense of visual recognition, with the understanding of 3D models and geometric shape elements.

Personal character. 3DBear AR is a good toolkit to enhance a person’s characters with outdoor exploration components, and gain a sense of self-awareness.

Physical abilities. The increased amount of physical activities that a user experiences from moving around and creating objects helps to strengthen physical stamina as well as improve motor skills.

Creative thinking. With no limits in art design, users can go by their aesthetics and portrait whatever their minds are telling them.

Sensory Fun. Learning everything from cause and effect, from draft to implement. Users also have possibilities to import their own 3D models to aid their creativity flourish.

Got interested? Stay tuned for our next blogpost on how to use 3DBear AR to beautify your environment.

 

Written by Junyi Sun, Educational Trainee at 3DBear

Could 3D Printing Be the Terminator of ‘Made in China’?

Despite we are living in a world of mass production, the demand for customization is soaring. Having tailor-made goods doesn’t necessarily stand for a showoff, it also suggests a pursue for personal needs and optimized user experience.

Take a look at this photo. Yes, it’s just a plain pair of sunglasses, you can probably find similar ones in many optical shops. However, for its owner, every part of the sunglass is designed to match his facial features like pupil distance, nose and face shape. Pekka Salokannel, our CDO, is the creator behind this ingenious artefact. Years of practice in industrial design allows him to become well-versed in 3D modeling and printing. He once told me “To find perfectly fit glasses is challenging because a tiny discrepancy in the length of a frame can generate utterly different wearing experience; and since our current 3D technology is capable of solving this issue, why not take advantage of it?” If there are such significance exist in ordinary supplies like glasses, wouldn’t it be amazing to have more things customized in our daily life?

Since our current 3D technology is capable of solving this issue, why not take advantage of it?
— Pekka Salokannel

The gradual maturity of 3D printing has brought the possibility for customization to a new level. Setting aside the fact that 3D technology is still in a young age, the potential and changes brought by it would be huge and disruptive. In theory, it seriously reduces the need for factories, production lines, warehouses, transport around the world from great production hubs. Many things can be printed up with digital instruction in a neighborhood print shop, and carried home under your arm, rather than shipped in container loads around the world. Maybe in the near future, people wouldn’t be ordering small gadgets like sunglasses all the way from China, instead they could 3D print their tailor-made ones in an hour.

Getting ready for our future is always important. With an unswerving belief in 3D technology and learning, 3DBear sets out to create quality and pedagogically sounded applications that help people especially our youngsters in learning latest technologies. We have simplified complicated concepts and spiced them up with game elements. What we would like to see most is our students of today can become the makers of tomorrow.

Written by Junyi Sun, Educational Trainee at 3DBear

Reference:

Peter D. (2013, May 4) 3D printing: A force for revolutionary change. http://www.bbc.com/news/business-22559022

....AR ja 3D-tulostus koulussa..AR och 3D-printning i skola..AR and 3D-printing in school....

....3DBear on ollut mukana Opetushallituksen hankkeessa Kauniaisissa, jossa oppilaita osallistetaan oman ympäristön kehittämiseen 3D-tulostuksen ja lisätyn todellisuuden (AR) avulla. Katso hankkeen kuulumiset täällä.

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3DBear har deltagit i Utbildningsstyrelsens projekt i Grankulla om att involvera eleverna i utvecklingen av omgivningen med 3D-skrivning och förstärkt realitet (AR). Du kan läsa mera om projektet nedan.

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3DBear has been involved in a project by the National Agency for Education in Kauniainen, Finland. You can read about the project below.

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3DBear and Fidget Spinners

Based on popular demand, we have created an open source 3DBear fidget spinner for easy assembly and use. Fidget spinners are made for helping children with learning difficulties concentrate in class.

Bat spinner

Bat spinner

3DBear spinner 3

3DBear spinner 3

3DBear spinner 2

3DBear spinner 2

CLICK IMAGE TO EDIT

Making a fidget spinner is a great project to do together with students at school or at home. It is highly motivating for children and has a clear context and relevance in their lives also outside the immediate class room design and printing process. Designs can be done at school and printing either at school or, say, nearby library.

In essence, a fidget spinner is a three-pronged piece of plastic with a ball bearing in the middle. It is also easily customizable. You can order ball bearings from almost anywhere as long as they are type 608 (22x7mm).

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