Teacher: Save time with 3DBear!

“This formula is really important, write it down before I erase, for sure it will appear in your next exam”, I guess this ‘kind’ reminder rings a bell for people who have experienced cramming type of teaching. Back when I was a student, I cannot even recall how many times I had to blindly copy down things without knowing why. However, can we really blame our teachers for not being innovative and explanatory enough?

Many countries have started to reform education in order to get ready for the future. Finland, as a pioneer in education has already announced a new curriculum for K-12 education last year. The new curriculum attaches a lot of attention to phenomenon-based learning and multidisciplinary subjects. As the propellers of the new education, the Finnish teachers will have to learn new skills such as coding or 3D modeling, then plan a proper course to teach their students. Even for experienced teachers, the task is never easy considering the constrain in time and their knowledge towards the field of engineering and technology. Take teaching 3D printing as an example, for primary school kids, to learn the definition of 3D printing is boring yet to 3D design an object is fascinating, but will they be able to maintain their interests once the design process becomes complicated and patience-consuming? Would it be possible to teach 3D print a fidget spinner rather than a dull husky figurine? Or how to balance between engaging learning content and standardized curriculum? Good lesson planning indeed takes a lot of time and effort, especially when teachers have to organized classes that are new to them.

In this sense, wouldn’t it be awesome to have verified and ready-to-use learning modules at your disposal? And this is what 3DBear is developing at the moment. Despite there are plenty of educational apps that teach advanced technologies, but what makes 3DBear standout lays in our well-orchestrated learning modules. Because we believe in the power of technology-enhanced learning, we are aware of the struggles in teaching new technologies and we would like to make our teachers’ job easier and enjoyable.

Don’t you want to become a test user of our products? Please contact for free trail!


7 Reasons Why

“Hey, it's 3DBear, 3DBear from Finland. That's right. Don't adjust your, whatever device you're reading this on. It's me, live and on screen. No return engagements, no encore, and this time, absolutely no requests. Get a snack. Settle in. Because I'm about to tell you the story of an awesome app. More specifically, why you should use it.”

The hot summer days open up various opportunities for outdoor playing-based learning. Sadly, many youngsters seem to be more interested in snapchats or video games than outdoor activities nowadays. Instead of nagging them to give up on the smart devices, why not take advantage of those gadgets? All you need is a game application that encourages them to create meaningful content while exploring their neighborhoods. Think of playing SimCity in a Pokémon Go setting, yes, that’s what 3DBear is offering.

With a belief in mankind’s curiosity and our natural desire to create, we developed 3DBear AR. A gamified learning application that allows users to (re)design their physical surroundings in an augmented reality (AR) environment. By exploiting the hottest technologies, 3DBear AR creates a complete experience in interior design, 3D printing as well as artwork creation. In addition to learning-by-doing type of education, it adds numerous other skills to users’ outdoor experience, besides enhance the other subjects that can be taught using their surroundings.

Here are 7 reasons why you should use it:

Social Skills. In a school setting, the application accelerates the growth of social skills by teaching the students how to work together in groups and how to accomplish tasks with communicating and planning.

Confidence. Having the freedom and ability to explore, and be open to new surroundings beyond a classroom, 3DBear AR helps to boost users’ confidence to develop their own ideas and theories.

Visual recognition. Users can develop a strong sense of visual recognition, with the understanding of 3D models and geometric shape elements.

Personal character. 3DBear AR is a good toolkit to enhance a person’s characters with outdoor exploration components, and gain a sense of self-awareness.

Physical abilities. The increased amount of physical activities that a user experiences from moving around and creating objects helps to strengthen physical stamina as well as improve motor skills.

Creative thinking. With no limits in art design, users can go by their aesthetics and portrait whatever their minds are telling them.

Sensory Fun. Learning everything from cause and effect, from draft to implement. Users also have possibilities to import their own 3D models to aid their creativity flourish.

Got interested? Stay tuned for our next blogpost on how to use 3DBear AR to beautify your environment.


Written by Junyi Sun, Educational Trainee at 3DBear

Could 3D Printing Be the Terminator of ‘Made in China’?

Despite we are living in a world of mass production, the demand for customization is soaring. Having tailor-made goods doesn’t necessarily stand for a showoff, it also suggests a pursue for personal needs and optimized user experience.

Take a look at this photo. Yes, it’s just a plain pair of sunglasses, you can probably find similar ones in many optical shops. However, for its owner, every part of the sunglass is designed to match his facial features like pupil distance, nose and face shape. Pekka Salokannel, our CDO, is the creator behind this ingenious artefact. Years of practice in industrial design allows him to become well-versed in 3D modeling and printing. He once told me “To find perfectly fit glasses is challenging because a tiny discrepancy in the length of a frame can generate utterly different wearing experience; and since our current 3D technology is capable of solving this issue, why not take advantage of it?” If there are such significance exist in ordinary supplies like glasses, wouldn’t it be amazing to have more things customized in our daily life?

Since our current 3D technology is capable of solving this issue, why not take advantage of it?
— Pekka Salokannel

The gradual maturity of 3D printing has brought the possibility for customization to a new level. Setting aside the fact that 3D technology is still in a young age, the potential and changes brought by it would be huge and disruptive. In theory, it seriously reduces the need for factories, production lines, warehouses, transport around the world from great production hubs. Many things can be printed up with digital instruction in a neighborhood print shop, and carried home under your arm, rather than shipped in container loads around the world. Maybe in the near future, people wouldn’t be ordering small gadgets like sunglasses all the way from China, instead they could 3D print their tailor-made ones in an hour.

Getting ready for our future is always important. With an unswerving belief in 3D technology and learning, 3DBear sets out to create quality and pedagogically sounded applications that help people especially our youngsters in learning latest technologies. We have simplified complicated concepts and spiced them up with game elements. What we would like to see most is our students of today can become the makers of tomorrow.

Written by Junyi Sun, Educational Trainee at 3DBear


Peter D. (2013, May 4) 3D printing: A force for revolutionary change. http://www.bbc.com/news/business-22559022

....AR ja 3D-tulostus koulussa..AR och 3D-printning i skola..AR and 3D-printing in school....

....3DBear on ollut mukana Opetushallituksen hankkeessa Kauniaisissa, jossa oppilaita osallistetaan oman ympäristön kehittämiseen 3D-tulostuksen ja lisätyn todellisuuden (AR) avulla. Katso hankkeen kuulumiset täällä.


3DBear har deltagit i Utbildningsstyrelsens projekt i Grankulla om att involvera eleverna i utvecklingen av omgivningen med 3D-skrivning och förstärkt realitet (AR). Du kan läsa mera om projektet nedan.


3DBear has been involved in a project by the National Agency for Education in Kauniainen, Finland. You can read about the project below.


3DBear and Fidget Spinners

Based on popular demand, we have created an open source 3DBear fidget spinner for easy assembly and use. Fidget spinners are made for helping children with learning difficulties concentrate in class.

Bat spinner

Bat spinner

3DBear spinner 3

3DBear spinner 3

3DBear spinner 2

3DBear spinner 2


Making a fidget spinner is a great project to do together with students at school or at home. It is highly motivating for children and has a clear context and relevance in their lives also outside the immediate class room design and printing process. Designs can be done at school and printing either at school or, say, nearby library.

In essence, a fidget spinner is a three-pronged piece of plastic with a ball bearing in the middle. It is also easily customizable. You can order ball bearings from almost anywhere as long as they are type 608 (22x7mm).

Disruption is coming to the toy industry

Some time ago I was speaking at StartUp school fire side chat event for startup CEOs here in the capital region of Finland and their opening question was: ”Why did you become an entrepreneur? What was your vision when you started your business?”

That is a brilliant question. The answer is quite simple.

I wanted to become an entrepreneur, together with the incredible team at 3DBear, so that in the future children of the world can design and make their own toys.

That’s it.

I have been buying toys for my own children and as gifts for other children for years. Whether you are a parent or not, we have all been children once. Think of the toys from your childhood that you recall to this day. The ones you recall are most likely not the rather expensive plastic toys that someone bought to you. For most people – I have noticed – that is not the answer. Those are rather easy to forget.

Did you ever make that little toy ship out of bark as a child? Or the wooden horse? Chances are that you still have it somewhere on the shelf of your parents’ home or the like.

Chances are that such a simple toy you made yourself is much dearer to you than the multitude of expensive plastic toys that you got for your birthday. Most of them were a temporary pleasure, soon forgotten at the back of the drawer. The toys you invented or participated in making with your own hands, those are the once you remember and cherish to this day. At least that is the typical answer.

What we would really want to achieve at 3DBear is that one day toys are designed and 3D-printed, not just consumed. In addition, all of us should be able to recycle used toys, too. 3DBear is working hard to that end. We are going to publish an open source plastic recycler soon. This recycler will transform used 3D-prints into new raw material (filament) for 3D printers.

Make no mistake about it, 3D printers, creative children and recycling of plastic will mean a huge disruption for toy industry.

What is holding back this vision? Well first and foremost the forces of the established order.

Think about it this way: we have multibillion companies out there making their money from selling toys (and other such objects) made out of plastic. And the plastic is made out of oil, even when renewal sources for plastic would be available. It turns out that these establishment toys are made out of the same type of plastic that can be 3D printed with the most popular 3D printers.

These establishment companies will not even consider those options as they are selling the toys at huge margin and dislike anything that would reduce their margins. In addition, the financial incentive of these gigantic companies is to sell huge volumes of these injection molded plastic objects. If you or your children were able to create your own toys, that would mean you would not need their designs. And they certainly do not want you to recycle your toys, as that would prevent them from selling you more.

And let me be clear, I do not mean 3D-printing something that violates someone else's IPR rights. I mean sparking the curiosity and creativity of our children, so that they can create themselves whatever they want, 3D-print it and when done playing with it, recycle the plastic.

As Sir Ken Robinson has noted, human life is inherently creative and curios. It is the common currency of being a human being. 

Today's toys are too polished, too pre-assembled, too clinical. As a result, our children are passive consumers. These toys do not spark curiosity or creativity. 

The established order cannot stand.

Our children should be able to live in a creative and sustainable society, not just at the receiving end of a passive, wasteful and expensive consumer model.

This would pave the way for a transformation: away from consumption of disposable objects towards enjoyment of experiences.

In essence this is the next step of digitalization: the digitalization of objects. That is, you can create (= model in 3D), print and enjoy your toys when you want.

The creative process itself is as important as the result. And when you are done with using the object, you should be able to recycle it.

This vision starts with us equipping our children with the 21st century skills for 3D thinking.

That is why I wanted to become an entrepreneur.

Author is CEO of 3DBear